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Last Stop Endings — Defeat or Cure Fred

Last Stop has two main endings, and both belong to Fred — the final boss waiting at the last stop of the 95,000m journey. Put him down in a fight, or cure him and end the ride with him alive. Each route awards its own badge.

Reviewed 2026-09-13 · badge counts synced 2026-09-13

The two endings at a glance

⚔️ Ending 1 — Defeat Fred

The combat ending: reach the Last Stop and win the fight. No puzzle — just the accumulated result of your run.

Badge: Defeat Fred Ending — 25,386 holders · 9× more common than the cure route. Boss prep: Fred boss guide.

🧪 Ending 2 — Cure Fred

The kinder finale: deliver a cure potion and use it on Fred, ending the ride with him alive.

Badge: Cure Fred Ending — 2,872 holders · the rarer route by an order of magnitude. Full checklist: all-endings guide.

The cure route in five rules

Mechanics confirmed by the in-game badge descriptions; the Hospital/Military Base loot bias is community-reported and consistent across our sources. The full walkthrough — including the story layer with Detective Jack Hollow and the hospital code puzzle — is in the all-endings guide.

Which ending should your first run go for?

First run: Defeat Fred. It's the ending your natural build pushes toward, and losing the final fight while chasing a potion you never tracked is the classic first-run heartbreak. Second run onward: do the cure route properly — it's the rarer badge and the more satisfying completion. Either way, the journey rules don't change: fuel, food, ammo and discipline get you to the Last Stop; the ending is just the last ten minutes.

Bonus challenge — Nightmare Mode

Not an ending so much as a second game: Nightmare Mode (added September 8, 2026) replays the whole journey in permanent night, and finishing it awards the game's rarest badge — 36 recorded holders as of the 2026-09-13 sync. The mode's own strategy lives in the Nightmare Mode guide.

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