Last Stop Endings — Defeat or Cure Fred
Last Stop has two main endings, and both belong to Fred — the final boss waiting at the last stop of the 95,000m journey. Put him down in a fight, or cure him and end the ride with him alive. Each route awards its own badge.
Reviewed 2026-09-13 · badge counts synced 2026-09-13
The two endings at a glance
⚔️ Ending 1 — Defeat Fred
The combat ending: reach the Last Stop and win the fight. No puzzle — just the accumulated result of your run.
Badge: Defeat Fred Ending — 25,386 holders · 9× more common than the cure route. Boss prep: Fred boss guide.
🧪 Ending 2 — Cure Fred
The kinder finale: deliver a cure potion and use it on Fred, ending the ride with him alive.
Badge: Cure Fred Ending — 2,872 holders · the rarer route by an order of magnitude. Full checklist: all-endings guide.
The cure route in five rules
- Commit in Phase 1. Decide before the run starts — the cure is a collection checklist across checkpoints, not a last-minute grab.
- Inspect before you sell. The potion surfaces as rare loot (community consensus: the Hospital and the Military Base are the likeliest stops) and is easy to dump as "junk".
- Preserve it. Once found, the potion rides with you to the Last Stop — don't sell it, don't risk it.
- Keep Fred alive. The routes are mutually exclusive at the final fight — nobody attacks.
- Squads: call it in advance. A teammate finishing Fred off ruins the attempt; everyone protects the potion holder.
Mechanics confirmed by the in-game badge descriptions; the Hospital/Military Base loot bias is community-reported and consistent across our sources. The full walkthrough — including the story layer with Detective Jack Hollow and the hospital code puzzle — is in the all-endings guide.
Which ending should your first run go for?
First run: Defeat Fred. It's the ending your natural build pushes toward, and losing the final fight while chasing a potion you never tracked is the classic first-run heartbreak. Second run onward: do the cure route properly — it's the rarer badge and the more satisfying completion. Either way, the journey rules don't change: fuel, food, ammo and discipline get you to the Last Stop; the ending is just the last ten minutes.
Bonus challenge — Nightmare Mode
Not an ending so much as a second game: Nightmare Mode (added September 8, 2026) replays the whole journey in permanent night, and finishing it awards the game's rarest badge — 36 recorded holders as of the 2026-09-13 sync. The mode's own strategy lives in the Nightmare Mode guide.